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Video Gaming and Games When all else fails, uh, ask here for cheat codes

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  #21 (permalink)  
Old 05-16-2011, 02:00 PM
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Originally Posted by TrenchFeeder View Post
I have ARMA2 For the longest time I couldn't run it on my machine. Now that I can, I can't get through the training mission.

I wish there were more people who played online. I like ARMA2 because it reminds me of Red Orchestra which was a WW2 game that had infantry and tanks, it was a great gamne when you had 2 teams of 32 battlling it out over Koenigsplatz Berlin
Do you mean the Americas army 2 training missions? if so which mission escape and evade?
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Old 05-16-2011, 11:14 PM
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Cool WAY behind the scenes (maybe even uncredited?)

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Wow! that must have been really fun to work for Rockstar. How did you and your wife land the job? Did you see scenes as you did the voice overs?
I've never heard specifically, but I assume my initial contact by Team Bondi founder Brendan McNamara came because of my LAPD Communications History website, listed in my sig line, below. In the beginning I was asked for some general information about LAPD radio codes in the 1940s, and over time it became an intermittently busy series of back-and-forth emails asking for more specifics and suggestions about radio teminology for specific types of calls, a little bit about LAPD's organization structure, etc. This went on from early 2006 until just this January.

All of it was with "Team Bondi" folks in Australia. After my initial contacts with Brendan - an absolutely terrific guy to deal with - most of my work was with "script assistants," and virtually all of it by email. Some time in the first year or two I was asked if I would be interested in recording some dispatcher voiceovers when they eventually came to California for recording sessions, which I was delighted to do, and I asked if my wife might be invited too... since most of LAPD's dispatchers have always been women, and she'd been there for 32 years - much longer than I had. Early in 2010 we were finally called to the "Depth Analysis" studio near Los Angeles and recorded our stuff in the white room shown in that video - but sans any make-up; we're voices only. You can see the chair we sat in, and just above the chair a darkish monitor where they scrolled our lines, so there was no memorizing required for our radio calls, though I had rehearsed it all ahead of time. Lots of takes and re-takes if either I or they wanted to change anything, and it was all new to me, so it was fun. And in contrast to real-life dispatching, it's a nice luxury to be able to simply rebroadcast a call if you didn't like the way you said it the first time. I have to give a big nod to McNamara - during our recording hours I made a number of suggestions about little (or not so little) changes in my lines to make them sound a bit more realistic in "LAPD-ese," and I don't think he once refused to go along, even though it required his production manager to constantly keep making permanent changes in their script on-the-fly.

Considering the length of the script and multiple possible game options for the players, I'm sure there are other dispatcher voices besides ours, but we never met anyone other than Brendan, Oliver Bao the "Motion Capture" inventor, and two production assistants. And other than a few minutes to view some BRIEF snippets from the game and their mapping and re-creation of 1947 Los Angeles, we haven't seen any scenes at all of the incidents we recorded for, and only the parts of the scripts immediately before/after our lines. So besides the "non-disclosure" agreement I had to sign, I really know nothing beyond what's been shown in the stuff that's made it to the internet. Heck, I've even had to pre-order my own copy of the game, and my son is gonna teach me how to use his Xbox tomorrow.

Unless it's been pulled offline, I just now found a premature, and undoubtedly unauthorized "preview" video of a bit of the gameplay at the top of this page 14 Minutes of L.A. Noire's Unexpected Thrills . At about the 12:35 minute mark you can hear a short bit of my charismatic dispatching to a "459 (burglar) there now" call, complete with the typical noise that plagued AM radio reception in the city, especially from manufacturing plants, streetcar wires, etc. I see they even managed to add that and the background sounds from police radio-room equipment (time-clocks, number stamps, etc) into the audio track.

I don't understand the layers upon layers of separate "businesses" involved, but Teambondi, an independent company from Australia, was the outfit who did the actual production work. Rockstar is releasing the game, and they are apparently owned by Take-Two Interactive of New York who actually paid us, with checks from yet another outfit in Fountain Valley, CA. Go figure. They'll have to sell a zillion copies of the thing just to recoup all their internet, phone and postage expenses!
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Last edited by KMA367; 05-17-2011 at 12:22 AM..
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Old 05-17-2011, 04:03 PM
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Originally Posted by KMA367 View Post

Unless it's been pulled offline, I just now found a premature, and undoubtedly unauthorized "preview" video of a bit of the gameplay at the top of this page 14 Minutes of L.A. Noire's Unexpected Thrills . At about the 12:35 minute mark you can hear a short bit of my charismatic dispatching to a "459 (burglar) there now" call, complete with the typical noise that plagued AM radio reception in the city, especially from manufacturing plants, streetcar wires, etc. I see they even managed to add that and the background sounds from police radio-room equipment (time-clocks, number stamps, etc) into the audio track.

That was pretty cool hearing the radio. I hope the game comes out for the PC though. I'm a PC guy more than anything. The map is huge! This game looks like it will take some time to pass.

Edit- Your family must think your famous now that you did voice-overs for this game. I'm sure you name will appear in the credits at the end of the game now.
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Last edited by poltergeisty; 05-17-2011 at 04:55 PM..
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Old 10-25-2011, 10:35 AM
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GTA V Trailer 11/02/11

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Old 01-11-2012, 12:03 PM
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KMA67, would you have been the dispatcher that always put out the hotshot calls in adam twelve and dragnet by chance??
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Old 01-11-2012, 12:04 PM
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Also, I saw a trailer on Rockstar's website advertizing a new gta game aparantley comming up sometime this year
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Old 01-11-2012, 05:36 PM
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KMA67, would you have been the dispatcher that always put out the hotshot calls in adam twelve and dragnet by chance??
No, I never had any connection with Adam-12 or Dragnet. Well I sort of did in a vague way - my brother worked for a few years as a mechanic for one of Ben Alexander's (Joe Friday's intermittent partner "Officer Frank Smith") Ford dealerships in Los Angeles.

I believe the guys who did the hotshot broadcasts on the shows were actors rather than policemen, as the cadence and voice just don't sound "real" like RTO Shaaron Claridge's does, of course. I don't recognize the voices as any of the dispatcher/policemen from those years, and since we all rotated shifts I worked around all of them somewhat randomly when I was there.

My voice, however, did get an unplanned, unauthorized, uncredited, and temporarily unpaid gig as an RTO during the first two seasons of the TV series "Police Story." I described how that happened here. Thank goodness, because I don't feel like retyping it again

Until 1983 both the calltaker spots the hotshot broadcasters were policemen; after that when they went to computer-aided-dispatch, both of those jobs were taken over by civilians in the new "Police Service Representative" classification. PSRs have to spend a minimum of two years at Communications Division, after which they can apply and then hope to maybe transfer out to a patrol, detective or other division where there are some interesting support assignments available, far from the incessant 9-1-1 and radio calls. There aren't too many such spots though, and most PSRs took the job because they thought they wanted to work at Communications, and most stay there their entire career.
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Old 01-11-2012, 06:43 PM
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KMA367, would you know if she also was the dispatcher in the movie Blue Thunder? i could swear it's the same woman's voice. Adam-12 is still on daily by me and it reminded me
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Old 01-12-2012, 02:53 AM
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KMA367, would you know if she also was the dispatcher in the movie Blue Thunder? i could swear it's the same woman's voice. Adam-12 is still on daily by me and it reminded me
Yep, the IMDB lists her in Blue Thunder and a number of other "voice" roles, many uncredited, and what appears to be an on-screen role in a season 5 episode of Adam-12 called "Suspended."

Back to L.A. Noire, I see that I got double-credited, both in the cast as "Dispatch" and at literally the very bottom of the "Thank You" list as "Dispatch Consultant." My wife is listed as "R&I" (records clerk) though during the middle of the recording session she made about 30 minutes of dispatch recordings while I finished my lunch in the control booth with McNamara and his Production Assistant. I haven't finished the game, but never heard whether her radio calls made it into the game. Her "R&I" phone operator lines were unfortunately very redundant, and some of the blogs poke fun at her about it. The price of fleeting fame, I guess. LOL
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Last edited by KMA367; 01-12-2012 at 02:56 AM..
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Old 01-12-2012, 08:53 AM
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I believe I heard KMA367's voice a couple of times in the first Police Acadamy movie as well in the sceen just before the riot when fackler throughs the apple out the window
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Old 01-12-2012, 08:03 PM
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I believe I heard KMA367's voice a couple of times in the first Police Acadamy movie as well in the sceen just before the riot when fackler throughs the apple out the window
I only saw that once, when it first came out, but yes, it's from the same recording that was used in pieces in various Police Story episodes. I sort of stand out on the tape, as there are 3 or 4 female RTOs and I'm the only male - which was almost as good as it really was in those days. Out of 120 or 130 RTOs total, there were never more than 4 or 5 males, so I was the only rooster in the hen house most of the shifts I worked, along with about twenty women. Great place for a single guy in his 20s. Part of the reason for that was in those days dispatchers' pay scale was only ½ pay step (2½ %) higher than entry-level clerks, neither of which was really enough to raise a family on, so it wasn't attractive to guys with families. And that didn't really change until the "PSR" job classification was created which almost doubled the dispatchers' salaries within about five years.
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  #32 (permalink)  
Old 05-01-2012, 01:47 PM
   
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Some more informations about the game and the release date: [Xbox 360]GTA V to be released in winter 2012 - igcent.com
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